The Spatial UI Design System for Figma and Unity
FloatGrids provides a pixel-perfect, highly operational UI component suite designed specifically for AR & VR environments. Bridge the gap between mockups and interactive headsets.
55+ Spatial UI Elements
Buttons, sliders, fields, keyboard keypads, contextual menus, and templates constructed on a spatial layout system.
Responsive & Scalable Grids
Components automatically adapt to bounding boxes, remaining fully scalable across multiple major XR headsets.
Unity & Figma Synchronized
Complete design alignment. Move layouts designed in Figma to functional Unity components smoothly.

Designers and developers on the same page
Both Figma and Unity are twins, using the same name, structure and logic for clear communication, which makes using the XR Design System and creating completely new components easy to design and develop.


Automatically control the size and position of your user interface
Make sure your user interface is correctly positioned and sized so that users don't have to work too hard to interact with it. FloatGrids includes a Unity component that positions your UI accurately, allowing you to adjust the scale, distance and height.

Ezio Menutti. Product Designer at Telefónica
“FloatGrids empowers teams, providing value from the start of the project and proving invaluable once scalability becomes a priority. FloatGrids XR Design System allows us to focus on the big picture.”